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All Reviews:
Mostly Positive (21) - 76% of the 21 user reviews for this game are positive.
Release Date:
Jul 13, 2018
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Publisher:
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About This Content

The Bf 109 G-6 was the most produced Messerschmitt 109 model during the war with over 12,000 aircraft in total being built once production began in February 1943. The main goal of its development was increasing the G-6’s firepower. The small caliber machine guns mounted in the fuselage were replaced with 13mm MG 131 guns and the U4 variant was equipped with a 30mm MK 108 cannon fitted into the engine cylinder block. The Bf 109 G-6 remained in production for more than a year and many more improvements were devised during its production run. These improvements included different engines, auxiliary systems and armament. The G-6 played a major role in middle and late war aerial engagements over Eastern and Western fronts, above the Mediterranean and in Reich air defense actions. They were also supplied to allies of Germany.

In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during Battle of Kuban timeframe.

  • Default armament: 20mm gun "MG 151/20", 200 rounds, 700 rounds per minute, and two 13mm machine guns "MG 131", 300 rounds, 900 rounds per minute.
  • Length: 8.94 m
  • Wingspan: 9.97 m
  • Wing surface: 16.1 m^2

Modifications

  • Two MG 151/20 20mm guns in wing-mounted gun pods, 135 rounds per each (212 kg weight increase, 12 kph speed loss).
  • MK 108 30mm gun with 65 rounds that replaces nose mounted MG 151/20 (6 kg weight savings, minor speed gain).
  • Four 55 kg general purpose bombs "SC 50" (260 kg weight increase with bomb rack, 51 kph speed loss, 11 kph speed loss after drop).
  • 249 kg general purpose bomb "SC 250" (279 kg weight increase with bomb rack, 31 kph speed loss, 10 kph speed loss after drop).
  • Fixed loop radio compass Peilrahmen PR 16 (10 kg weight increase, minor speed loss).
  • Removed pilot armored headrest for improved field of view (8 kg weight savings, minor speed gain).
  • Alternative pilot protection: armored transparent triplex headrest for better visibility (10 kg weight increase, minor speed loss).

Skins

  • Standard pattern.
  • Default winter camo (white).
  • Hptm. Karl-Heinz Langer, 7./JG 3, Bad-Worishofen, October 1943.
  • Fw. Heinrich Bartels, 11./JG 27, Kalamaki, November 1943.
  • Major Hermann Graf, I./JG50 commander, Wiesbaden-Erbenheim, September 1943.
  • Ofw. Elias Kühlein, 4./JG 51, Radomir, June 1944.
  • Uffz. Rudolf Dreesmann, 12./JG 51, Lisyatichi, May-June 1944.
  • Major Gerhard Barkhorn, II./JG 52 commander, Anapa, September 1943.
  • Lt. Erich Hartmann, 9./JG 52 commander, Nowo-Zaporozhye, October 1943.
  • Oblt. Wilhelm Schilling, 9./JG 54 commander, Ludwigslust, February 1944.
  • Oblt. Robert Weiss, 10./JG 54 commander, Idriza/Pskov, November 1943.
  • Lt. Manfred Dieterle, 3./JG 300 commander, Bonn-Hangelar, April 1944.
  • Oblt. Gerhard Stamp, 8./JG 300 commander, Oldenburg, August 1943.
  • Oblt. Heimo Emmerstorfer, 1./NAGr. 12, Mostar, Spring 1944.
  • Hdgy Lászlo Molnár, 102/I Ö.V.Szd., Kalinovka, January 1944.
  • Ylik. Osmo Länsivaara, 1./HLeLv 34, Lappeenranta, June 1944.

Technical details

Indicated stall speed in flight configuration: 160..177 km/h

Indicated stall speed in takeoff/landing configuration: 153..169 km/h
Dive speed limit: 850 km/h
Maximum load factor: 10.5 G
Stall angle of attack in flight configuration: 19.8 °
Stall angle of attack in landing configuration: 17 °

Maximum true air speed at sea level, engine mode - Emergency: 529 km/h
Maximum true air speed at sea level, engine mode - Combat: 505 km/h
Maximum true air speed at 2000 m, engine mode - Combat: 547 km/h
Maximum true air speed at 7000 m, engine mode - Combat: 632 km/h

Service ceiling: 11800 m
Climb rate at sea level: 20.1 m/s
Climb rate at 3000 m: 18.8 m/s
Climb rate at 6000 m: 15.2 m/s

Maximum performance turn at sea level: 21.5 s, at 270 km/h IAS.
Maximum performance turn at 3000 m: 28.0 s, at 270 km/h IAS.

Flight endurance at 3000 m: 2.2 h, at 350 km/h IAS.

Takeoff speed: 155..180 km/h
Glideslope speed: 195..205 km/h
Landing speed: 150..155 km/h
Landing angle: 13.7 °

Note 1: the data provided is for international standard atmosphere (ISA).
Note 2: flight performance ranges are given for possible aircraft mass ranges.
Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.
Note 4: climb rates and turn times are given for Combat power.

Engine:
Model: DB-605A
Maximum power in Emergency mode at sea level: 1480 HP
Maximum power in Emergency mode at 5600 m: 1360 HP
Maximum power in Combat mode at sea level: 1310 HP
Maximum power in Combat mode at 5800 m: 1250 HP

Engine modes:
Nominal (unlimited time): 2300 RPM, 1.15 ata
Combat power (up to 30 minutes): 2600 RPM, 1.3 ata
Emergency power (up to 1 minute): 2800 RPM, 1.42 ata

Water rated temperature in engine output: 100..102 °C
Water maximum temperature in engine output: 115 °C
Oil rated temperature in engine intake: 70..80 °C
Oil maximum temperature in engine intake: 85 °C

Supercharger gear shift altitude: fluid coupling

Empty weight: 2583 kg
Minimum weight (no ammo, 10% fuel): 2734 kg
Standard weight: 3100 kg
Maximum takeoff weight: 3400 kg
Fuel load: 304 kg / 400 l
Useful load: 817 kg

Combat debut: February 1943

Operation features

  • Airplane has a wide automatization of the engine systems, in fact, to control speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight.
  • In addition to full-automatic mode there is a special manual control mode for the radiator shutters, which can be used in specific situations.
  • To reduce swinging during taxiing due to prop-wash the propeller pitch control should be switched to manual mode and pitch should be reduced to a minimum.
  • Airplane has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.
  • Airplane has a manually controlled horizontal stabilizer. It should be set to +1° before takeoff and to -4°...-5° before landing. Also, it may be used to trim the flight stick during the flight. In a deep dive, the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.
  • Airplane has automatic wing slats. They deploy when the high angle of attack increases which makes pre-stall softer.
  • Airplane has a manual mechanical system for retracting the landing flaps, for this reason, it is necessary to extend landing flaps well before final approach. Markers on the left-wing flap indicate how far the flaps are extended. The flaps can be extended to any angle up to 40°.
  • Airplane has a manual tail wheel lock. Wheel should be locked when taxiing straight for a long distance and before takeoff and landing.
  • Airplane has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.
  • Airplane has a fuel gauge which shows total fuel remaining. Also, it has an emergency fuel warning light (80 liters).
  • The design of the cockpit canopy does not allow it to be opened during flight. The canopy should be closed before takeoff to prevent damage. The canopy has an emergency release system for bailouts.
  • The control system for the bomb rack only allows to drop bombs one by one.
  • The gunsight has a sliding sun-filter.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows® 10/11
    • Processor: Intel® Core™ i5/i7 3+ GHz
    • Memory: 16 GB RAM
    • Graphics: 4GB VRAM or better
    • DirectX: Version 11
    • Storage: 85 GB available space
    • VR Support: SteamVR. Keyboard and mouse required
    • Additional Notes: DirectX®-compatible flight stick recommended
    Recommended:
    • Requires a 64-bit processor and operating system

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